| Jason Cornwell | jasoncornwell@gmail.com 650.224.2059 |
| EXPERIENCE |
2007-Present, VMware, Inc.
Interaction Designer
2006-2007, Carnegie Mellon University
Research Programmer, CogTool Project
2005, Carnegie Mellon University
CSCW Researcher, RADAR Project
2001-2005, The University of Pennsylvania
Research Programmer, PMFserv & LeaderSim Projects
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| EDUCATION |
2005 - 2007, Carnegie Mellon University
Masters Degree - Human Computer Interaction
GPA: 3.98
Selected Projects:
1997-2001, Pennsylvania State University
Undergraduate Degree – Cognitive Psychology
Psychology GPA: 3.85 / 4.00, General GPA: 3.75 / 4.00
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| METHODOLOGIES |
Contextual Inquiry / Design
Think-Aloud User Studies
Heuristic Evaluation
Keystroke Level Modeling
Cognitive Walkthrough
Directed Storytelling
Wizard-of-Oz Studies
Affinity Diagramming
Personas and Scenarios
Storyboarding
Wireframing
Prototyping (paper and interactive)
Artifact Walkthrough
Bodystorming
MakeTools and Cultural Probes
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| PUBLICATIONS |
Cornwell J B., Fette I., Hsieh G., Prabaker M., Rao J., Tang K., Vaniea K., Bauer L., Cranor L., Hong J., McLaren B., Reiter M., Sadeh N. "User-Controllable Security and Privacy For Pervasive Computing", Accepted to the 8th IEEE Workshop on Mobile Computing Systems and Applications (HotMobile 2007).
Zimmerman, J., Tomasic, A., Simmons, I., Hargraves, I., Konhkern, K., Cornwell, J B., McGuire, R. “VIO: a mixed initiative approach to learning and automating procedural update tasks.” Accepted to the 2007 SIGCHI conference on human factors in computing systems (CHI 2007).
Cornwell, J B., O'Brien, K., Silverman, B G., Toth, J A. (2003) “Affordance Theory for Improving the Rapid Generation, Composability, and Resuability of Synthetic Agents and Objects.” Proceedings of the Twelth Conference on Computer-Generated Forces and Behavior Representation, SISO.
Cornwell, J B., Silverman, B G., O’Brien, K., Johns, M. (2002). “A Demonstration of the PMF-Extraction Approach: Modeling the Effects of Sound on Crowd Behavior.” Proceedings of the Eleventh Conference on Computer-Generated Forces and Behavior Representation, SISO.
Silverman, B G., Johns, M., Weaver, R., O’Brien, K., Silverman, R., Cornwell, J B. (2002) “Human Behavior Models for Game-Theoretic Agents: Case of Crowd Tipping.” Cognitive Science Quarterly, Fall 2002.
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| HONORS |
2002-2004, University of Pennsylvania
“Affordance Theory” paper on Recommended Reading List for BRIMS 2003
“Modeling the Effects of Sound on Crowd Behavior” paper topped Recommended Reading List, CGF 2002
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| DEVELOPMENT |
Programming Languages
Software
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